UX Discovery: Empathy, Hypothesis and Assumptions

UX Discovery and Early Requirements Gathering I tend to look at product development as moving along two tracks. 1) Path-finding, where fewer competitors exist and there is more room to blaze a trail with emerging technology or new solutions – or 2) Iterating on a mature or known product, where people are familiar with your product and common interaction[…]

The Experience Model Canvas

About the “canvas” worksheet There have been a handful of variations of the “canvas” that have popped up over the last couple of years and I owe a huge thank you to Alex Osterwalder, Alan Smith, Gregor Bernarda, Trish Papadokas, Yves Pigneur and I’m sure others that I’m neglecting but Strategyzer.com is a great resource to explore[…]

Why the MVP is a Bad Idea for a Release Candidate

Alternate Acronyms to Inspire Great Work! Disclaimer: Some of what I’m about to say here doesn’t really apply if time is NOT on your side – or a hard and fast market driven deadline is staring you in the face. I’m going to propose some ideas here that are controversial but that’s ok, hopefully the discussion[…]